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3D Skills
Maya: Animation, Modeling, Texturing, and Character Setup.
3D Studio Max: Animation, Modeling, Texturing, and Character Setup.
Z-Brush: High resolution modeling for creating Normal Maps
Next Gen: Not really a software package, but I am proficient with creating the models and textures needed for next gen graphics. This includes creating and optimizing normal, specular, diffuse, ambient occlusion, and parallax maps.
Software Skills
I am proficient with Adobe Photoshop, Adobe After Effects, Adobe Illustrator, Macromedia Flash, Debabelizer Pro, and Filemaker Pro.
2D Skills
I am proficient at Key Animation, Character Design, Conceptual Design, ffects Animation, Inbetweening, Cleanup, Inking, Layout, Story Boarding, and Background drawing.
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